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World models / Company profile

Decart

What Decart does

Decart is an AI infrastructure and product company building “real-time” generative systems for transforming live video and for creating interactive “world models” meant to support physical-AI use cases (e.g., robotics and autonomous vehicles). On its website, Decart positions its platform around a vertically integrated stack that spans optimization for hardware and the live models deployed on top of that infrastructure.

Decart’s product lines are centered on (1) DOS, described as its Decart Optimization Stack (a performance layer aimed at improving real-time training and inference efficiency across major compute platforms), and (2) two live world-model products: Lucy for real-time video “world editing” and Oasis for interactive, physically-oriented environment generation.

For Lucy, Decart describes it as a system capable of transforming live/streaming video at interactive frame rates, with controls that can swap characters, change clothing, add physically-aware VFX, and remove objects while the video remains “live.”

For Oasis 3, Decart describes a generative world model that is “action-conditioned” (the world evolves in response to robot actions), aimed at closed-loop robot learning and simulation workflows. Decart positions Oasis 3 as API-accessible from launch, and it provides specific claims about performance and latency, including that DOS enables 100x more efficient generation and that Oasis 3 runs at 22 FPS with under 200 ms latency for a stated output resolution/format.

Business model signals from public sources: Decart presents DOS as an infrastructure/software layer that can be licensed and as part of delivering low-latency inference/training capabilities. Independent reporting also connects Decart’s licensing/optimization work with revenue generation.

Strategically, Decart appears to be pushing for developer adoption of world models (not just demos) via API access and optimization-focused economics, while also scaling a consumer/creator-adjacent product category through Lucy-powered interactive video experiences.

News

Company record

Aug 13, 2026 · Reporting · FortuneAnthropic in talks to buy Decart for around $6 billion (reported)

Fortune reported that Anthropic is in talks to acquire Decart for about $6B, citing context around Decart’s recent fundraising and investors/customers.

Aug 13, 2026 · Reporting · AxiosAxios: Anthropic ramps up pre-IPO dealmaking (mentions Decart, NVIDIA context)

Axios reported on Anthropic’s dealmaking and included Decart among the items in the article.

Jul 16, 2026 · Official · Decart AILucy 2.5: Raising the Bar for Live AI (Decart publication)

Decart published details for Lucy 2.5, describing live editing/transformation at 30 FPS and 1080p, with near-zero latency claims and features including character swaps, physically-aware VFX, and object removal during live streaming.

Jun 10, 2026 · Official · Decart AIIntroducing Oasis 3: First Interactive World Model for Physical AI (Decart publication)

Decart introduced Oasis 3, positioning it as a generative, action-conditioned world model intended for physical-AI/robot learning workflows with API access and specific performance/latency claims.

May 25, 2026 · Official · Radical VenturesDecart raises $300M led by Radical Ventures (May 18, 2026 reporting/coverage)

Radical Ventures’ blog states it announced lead investment in Decart’s $300M Series B round, joined by Nvidia and other investors, and that Jordan Jacobs will join the board.

May 18, 2026 · Reporting · The Next WebThe Next Web: Decart raises $300M (May 18, 2026)

The Next Web reported the May 18, 2026 $300M round led by Radical Ventures and listed additional participating investors and angels, and noted total funding exceeding $450M.

Source map · 2 recurring channels · 15 references

Still resolving: Newsroom · Official X

Funding

Latest disclosed valuation$4B
Tracked capital$432M3 sourced rounds

What it builds

Decart Optimization Stack (DOS)

DOS is Decart’s performance layer intended to optimize real-time AI workloads (training and inference) and improve efficiency across major compute platforms; Decart states it is built across NVIDIA, AWS Trainium, and Google TPU and underpins its live models.

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Lucy

Lucy is Decart’s real-time video world-editing model/system for transforming live or streaming video at interactive frame rates, with features such as swapping characters, changing clothing, adding physically-aware VFX, and removing objects while video remains editable.

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Lucy 2.5

Lucy 2.5 is a live system described by Decart as transforming the visual world at 30 FPS and 1080p resolution with near-zero latency, including edit controls such as swapping, VFX, environment transformations, and object removal while the stream is live.

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Oasis

Oasis is Decart’s interactive world model product line, described on its site as a “realtime interactive World Model for physical AI,” intended for physically accurate, interactive environment generation.

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Oasis 3

Oasis 3 is Decart’s flagship interactive world model described as generative, API-accessible from day one, action-conditioned for closed-loop robot learning, and designed to produce evolving environments in real time in response to robot actions.

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Decart API Platform

Decart’s API Platform provides access to its models (including Lucy and Oasis) for developers, with hosted documentation covering model usage and integration.

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Milestones & partnerships